Gameloft, a publicly owned company headquartered in France, with Vivendi as its parent company, was founded in 1999 and employs approximately 5,540 individuals. The company's main product is computer games, functioning as a French video game publisher that was initially founded by Ubisoft co-founder Michel Guillemot. It operates 18 development studios across the globe, primarily publishing games with a focus on the mobile games market.
On March 12, 2026, Vivendi reported a 4.3% revenue increase for 2025, reaching €307 million, with Gameloft contributing significantly through a 4.2% rise in its revenues and a 34% increase in EBITA, excluding restructuring. This performance helped Vivendi record €20 million in earnings attributable to shareowners and improve its EBITA, while also reducing its financial net debt by over €1 billion in 2025 to €1.5 billion by year-end. Earlier the same day, Vivendi detailed a significant swing to profitability in the second half of 2025, achieving a €20 million net income, an improvement from 2024 losses. This was largely driven by Gameloft's strong performance and strategic divestments, despite Vivendi's stock declining 1.11% to 2 euros. Previously, on February 19, 2026, Gameloft confirmed its seven-year use of memoQ TMS as its core platform for game localization across more than 15 languages, establishing a long-term setup supporting daily operations and future growth.
Gameloft's customers primarily consist of telecoms companies. Examples of Gameloft's customers include Vodafone Idea, TIM Italia and Vodafone. Examples of Gameloft's suppliers include Magnite and Didomi.