Electronic Arts, also known as EA, is a Publicly Owned company headquartered in the United States. Founded in 1982 by former Apple employee Trip Hawkins, the company employs approximately 30,130 individuals and reported $7.5B in revenue as of 2026. As a tier 1 media tech buyer, the company specializes in niche sports as its main product, functioning as an American video game company.

2025 Revenue

Founded

1982

Headcount

14,500

Headquarters

United States

Primary Segment

Niche sports

Ownership

Publicly Owned

News Summary:

Saudi Arabia’s Public Investment Fund is reportedly considering a merger between Electronic Arts and Savvy Games, its gaming company. This potential corporate shift for EA could see its *skate.* franchise, while remaining under EA, become part of one of the largest global gaming groups alongside titles like Madden and Pokémon Go. Savvy Games is simultaneously working to complete a $6 billion acquisition of Chinese mobile gaming company Scopely. Earlier on September 16, EA and Capcom confirmed the "Apex Legends Street Fighter 6 Crossover Event," set to arrive on September 22. The three-week event will bring a massive update for both battle royale and fighting game enthusiasts, introducing a Wildcard Takeover mode with third-person combat, new Street Fighter-themed Legend skins, and a Hadoken Mythic Universal Melee cosmetic.

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Electronic Arts (EA) offers 4 products in the sports and media and telecoms services industries. Electronic Arts (EA)'s product portfolio comprises of consumer gaming and niche sports.
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Electronic Arts (EA)'s revenues were $7.5B in 2026. Caretta Research has split Electronic Arts (EA)'s revenue into 2 different product categories, the largest of which is esports, which represents 66% of Electronic Arts (EA)'s revenue.
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Examples of Electronic Arts (EA)'s suppliers include Grass Valley, Stats Perform and Snowflake.

Example Suppliers

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Electronic Arts (EA) sells broadcasting rights of its 3 esports competitions globally.

Example Sports Rights Customers

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