Bilibili, a Publicly Owned company headquartered in China, was founded in 2009 and operates with approximately 2290 employees. The company reported $3.7B in revenue as of 2024 and functions as a tier 1 media tech buyer. Engaging in software development, Bilibili operates as a video sharing and live streaming platform that serves China’s 'Z Generation' and 'Generation Alpha' youth cultures. Initially established as a community focused on anime, comics, and games (ACG), the platform has diversified to feature professional user-generated content (PUGC) across categories such as lifestyle, technology, entertainment, and education. A defining technical feature is its "bullet chat" (danmu) system, a real-time commentary overlay that facilitates social interaction among viewers. With financial support from entities like Tencent and Alibaba, Bilibili employs a multifaceted monetization model that includes mobile gaming, premium subscriptions, live broadcasting services, and e-commerce. The company also invests in original animation production, documentary filmmaking, and the hosting of large-scale offline events to maintain its presence in the country's creator economy.

2024 Revenue

Founded

2009

Headcount

2,289

Headquarters

China

Primary Segment

Software Development

Ownership

Publicly Owned

News Summary:

On March 17, 2026, JPMorgan upgraded Bilibili to Overweight from Neutral, establishing a $35 price target. The research firm stated expectations for the company to deliver over 25% ad revenue growth, driven by AI investments boosting engagement. Previously, on March 16, 2026, MY.Alpha Management HK Advisors Ltd disclosed taking a substantial new position in Bilibili, signaling a high-conviction bet on the AI and digital entertainment sectors.

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Bilibili offers products in the media and telecoms services industry. Bilibili's product portfolio comprises of search, social, and retail media and consumer gaming.
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Bilibili's revenues were $3.7B in 2024. Caretta Research has split Bilibili's revenue into 4 different product categories, the largest of which is online retail and ecommerce, which represents 25% of Bilibili's revenue.
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Examples of Bilibili's suppliers include Vobile and IMG.

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Bilibili currently holds 11 broadcasting rights for sports competitions including motorsports, climbing, baseball, soccer | association football and basketball.

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