Take-Two Interactive Software, a publicly owned company headquartered in New York City, United States, was founded in 1993. Employing approximately 870 individuals, the company reported $6.7B in revenue as of 2026. Specializing in consumer gaming, its business structure operates as a holding company, centered on the ownership and management of distinct video game publishing labels, including Rockstar Games and 2K, and its mobile gaming division, Zynga.

2025 Revenue

Founded

1993

Headcount

12,928

Headquarters

United States

Primary Segment

Consumer gaming

Ownership

Publicly Owned

News Summary:

Take-Two Interactive reaffirmed *Grand Theft Auto VI* (GTA VI) as a single-player game and confirmed ongoing support for *GTA Online* following the new game’s release, a clarification shared during its latest shareholder meeting on September 17, 2026. On the same day, Take-Two CEO Strauss Zelnick explained the necessity of aggressive marketing for *GTA VI*, despite the franchise's global awareness and the new game's high anticipation. His remarks came during a fireside chat with GamesBeat at the GamesBeat Insider event. Earlier, on September 14, a tribunal heard that an ex-Rockstar Games employee committed an "egregious breach" of company policy by posting internal management emails in a Discord channel, with a company lawyer stating the firm maintains a "strict line" on information security. This followed Take-Two Interactive's September 10 announcement that it would host a webcast of its 2026 Annual Meeting of Stockholders as a virtual audio-only meeting on September 17.

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Take-Two Interactive Software offers products in the media and telecoms services industry. Take-Two Interactive Software's product portfolio comprises of consumer gaming.
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Examples of Take-Two Interactive Software's suppliers include Rightsline and Dome Productions.

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